Thank you. I used displacement because the quality is much much higher as that of the standard bump. The standard bump just places an illusion of complexity to your object, the displacement actually changes the geometry of your object revealing much more detail and depth.
I'd love to get my mitts on Vue. It would be a wonderful addition to my workflow. What I'd love to do is use it as kind of a matte painting generator over which I could paint in some of my fantasy characters like this: [link] Of course I'd have to match up the background to the character but that wouldn't be hard. My real passion lies in painting characters. I'm not terribly fond of doing backgrounds. Vue would make backgrounds significantly easier except for one problem: RENDER TIMES. Ehck. I hope someday those render times get cut down. Then it really would be feasible to shoehorn it into my workflow and it would definitely be worth the money.
Wow, nice work there Bobbie the Jean. Now Vue does offer a lot of optimizing techniques that can seriously decrease render times without a noticeable loss of quality. You will have to experiment a lot, so go ahead and buy Vue, you won't be dissapointed.